Characters from 2081

Found via the saint that is archive.org

Angel

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Name: Adelaide Camila Pérez-Moore
Alias/Handle:

Handle: Angel
Personal Nickname: Ada/Cammy
Cultural pseudonyms:
    Adelaide Moore
    Camila Pérez

Age: 22
Ethnicity: Mexican-American
Birthplace: Iron City - Kansas
Current home: Angel’s Workshop

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Appearance: Only 152cm tall she is short. Slim with straight dark hair bobbed above the shoulders. Larger than proportinate eyes making her seem a little off putting to look at.

Background: Techie
Faction: Darkwire

Family Ranking: Middle class corporate employees

Parents: deceased - Inherited house and savings that are now mostly exhausted on healthcare treatments.
Childhood Environment: Grew up in Iron City, Mexican father was a low ranking corporate exective, American mother was his PA and remained in this position even after their affair was revealed and their subsequent marriage. They died when she was 13 and their life insurance plus her inheritance was transferred to her. It would have been enough for her to live on easily until her older years if it had not been for her persistent health problems. These started when she was a child, black outs and seizures that would put her into hospital for days.

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Personality: As far as she is aware she is already dead, either her DSN will kill her, or she will finally upgrade what makes her human and would be as good as dead. This gives her a fairly care free attitude towards her future. However, she has ongoing medical needs and is always chasing the cash to pay for her next treatment or surgery so works hard to ensure she has a money stream, having a near constant anxiety about her financial situation that something in her body might fail at a time when she can’t afford to fix it. She is almost constant neuropathic pain that she cant always hide as well as she wished.

Friends: She met a slightly younger teenager during a contract for a gang called the Red Ravens and they formed a friendship that has lasted until present. The gang connections help her obtain more affordable treatments but she is now addicted to illicit neuropathic pain killers.

Enemies:
DSN
Her body
NUSA Tax authorities

Lifepath / Role: Techie

Skills:

Skilled mechanic including cybernetics
A good shot as arms and eyes help with that
Years of physio-therapeutic martial arts transferred to combat arts
Advanced driving

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Language(s):
English
Spanish
Japanese (basic)

Cyberware:

Neural link (-1)
Oversized Advanced Kiroshi Optics (-5)
Pair of Advanced cyberarms (-6)
Neurological-support system* (-2)

*This is the wiring components from Kereznikov Reflex system but is inactive and for flavour only

Empathy:
5 - Neutral, the future doesn’t really matter to her so she is not intrinsically good or evil.

Humanity:
Base: 50
Cybernetics -14
Drug addiction -1d6 (3)
Walking dead -1d6 (5)
Uncanny Valley - 1d6 (2)

Current: 26

Gear & Style:

She owns a Mono-Three sword but is currently not in possession of its bio-key so it is simply a very good mono sword
Long rifles
Pistol sidearm
Bladed weapons
body-con leathers
exposed arms of cybernetic make

History:

Adelaide was born in Iron City to a Mexican businessman and his PA. After a quick divorce from his first wife, her parents married and she had a loving home in the suburbs, albiet the suburbs of a fairly polluted and unpleasant city.

At a around five years ok she had her first seizure and was diagnosed with epilepsy. This was treated and for a while there was no further problems until at around eight she began to get sporadic pins and needles and shooting pains in her arms that were attributed to growth pains. These got worse as she aged and after further investigation caused by temporary loss of sight at ten she was diagnosed with an incurable condition known as Degenerative Solenoidal Neurometsis. The condition cause her nerves to twist and form coiled structures that would eventually disconnect them from her periphery. At 12 this cause her to lose sight in one of her eyes and most of the sight in the other. Adelaide was given artificial eyes but due to limited availability of good quality children sized cybernetic eyes, the decision was taken to fit her with post pubescent sized eyeballs in the hope that she would grow into them. She was bullied a lot for this but in her city she was hardly the weirdest borg so people got bored quickly and she got used to it. Unfortunately her condition also stunted her growth during puberty so her eyes are still slightly oversized for her skull. But they are her eyes now and she has no urge or excess funds to undergo surgical correction.

Not long after this surgery, when she was thirteen, her parents were tragically taken away from her in a building collapse. Luckily they had insurance and a home that was inherited by their daughter.

At 16 she lost the use of her left hand and was advised that the nerve damage was progressing up her arm and that eventually that would fail too. She made the decision to have both of her arms replaced after doctors found evidence of DSN in her right forearm and it was simply cheaper to do both operations together.

As her inheritance ran lower and lower she sold her home and continued to live off of that spending on her health almost as fast as it came in saving little for a rainy day. At eighteen though that rainy day came and the tax man, after sending many letters that had been ignored sent notice of criminal proceedings to be taken against her. She had noone to turn to and did the only thing she could think of, she fled, moving to Night City and sliding into the underworld and gig economy to survive.

It was at this point that she ran into Daiya Truman, she was a little confused by the strange part trophy wife/part solo, but was told not to ask too many questions, so she didnt. They became friends and their friendship continued after the Ravens suddenly forbid all contact with the woman. This was to Adelaide’s detriment in the short term but she was happy when Daiya later reached out to discuss a new crew she was putting together.

At around twenty the next failure of her body occured and luckily she had some savings, but was still forced to look towards a cheaper option. A ripper doc suggested a radical treatment that would strengthen her nervous system and hopefully slow down the degradation. He installed scavved components of a Kereznikov Reflex system into her. Normally it would allow someone to be super human, but for her it would just allow her to be human a little longer. The surgery was traumatic and she wanted to die but eventually it was over.

“Doc Painless my ass!”

She now runs with Daiya and her crew, using the mechanical expertise she picked up in iron city to support whatever schemes the blonde comes up with, but she still has to gig for money. Her addiction to pain killers and the ticking clock that is her nervous system won’t let her have any respite.​

Cassus Akovin

Name: Cassus Akovin
Alias/Handle: The Red Hand
Age: 27
Ethnicity: Ukrainian
Birthplace: Kharkiv [Grew up in Brooklyn, NY, NUSA since age 6]
Appearance: At 1.75 meters tall and 80 kg (flesh weight), Cassus Akovin, at first glance, lacks most of the extensive body modifications that one might expect for a punk living in Night City, let alone a Ripperdoc. That is not to say he is entirely without modification, as he has made a specific aesthetic choice as a resident “Soviet” immigrant to have his cybernetic left leg awash with “communist red” plating. Typically, he wears a full-face mask that provides various functions to assist him in selling his persona and Ripperdoc skills, but under the mask, he has a tattoo of a tear going down one cheek. He also typically has several wearable tools, such as a Soviet rendition of the Arasaka Exoglove with ambitious modifications, if not qualitatively reliable.

Background:

Family Ranking: Suburban
Parents: His father, a USSR Army General, was killed by the regime after exposing his scandalous fraternizing affair with Cassus’s mother, a military cyberneticist and scientist within his department, along with receipts indicating clandestine lucrative business contracts with American companies with data exfiltrated out of the USSR. His mother fled to NUSA as a refugee with cooperation from Militech operatives in exchange for her research and intimate knowledge of soviet technology operations.
Childhood Environment: His mother was highly protective of him in his earliest years, but as he got older, the demands from Militech grew more extensive. He saw his mother less and less. This left him to his own devices, though supervised by a local Russian who took in his mother after her exfiltration as a surrogate sister to remove suspicions of a woman with a child immigrating alone seemingly without reason. Cassus and “Uncle Crol” would fight constantly, but his exposure to the Ex-Militech Mercenary taught Cassus much about “the real world” on the few occasions he managed to track him down while running out into the city alone. Even as new gangs and crews populated Brooklyn, the Russian Mob remained alive and well, and seemingly at Uncle Crol’s disposal. Eventually, however, after one of these exploits, Cassus returned home to find his childhood home desecrated with the remains of his mother. A loose end tied up by Militech when her usefulness had met its end. At that moment, he no longer considered himself a child but a man with a mission, instilling within him a deep-seated rage against the duplicitous and inhuman corporations.

Personality:

Cassus Akovin and “The Red Hand” are almost entirely distinct from each other. To outsiders and customers alike, The Red Hand Ripperdoc is a morbid, though reliable, imposing figure, that seems to take an unusual amount of pleasure in ripping out “boring corporate trash” and replacing it with “exciting soviet robustness.” He never shows his face, appears almost entirely unmodified, and habitually uses old soviet idioms and proverbs in conversations that seem out of place or beggar belief in their authenticity. If questioned, he will admit he is Ukrainian, and so his “Soviet” was different from the other “Soviets” but “twice as reliable!”

Whenever comfortable enough with someone he isn’t potentially selling to, Cassus allows his Red Hand persona to drop and his near-native Brooklyn sensibilities to bleed through. In truth, almost everything he knows about the Soviets, Russians, and even Ukrainians is from movies, books, tall tales from the mafia, and what few pieces of knowledge his mother let slip during rare, stressful, drunken nights, right alongside “facts” he entirely made up improvised on the spot. In private, Cassus is more laissez-faire about the world, not nearly as severe in his mannerisms, and admits that, no, he doesn’t really believe soviet tech is more reliable than modern cyberware. Where the Red Hand’s hobbies are buried in technology and bloodwork, Cassus finds his peace in old shows and older books.

The one string of truth that ties both halves of his life together is summed up in three words: corporations must die.

Friends:

TBD

Enemies:

TBD

Lifepath / Role:
Medtechie with emphasis on the Techie for Cyberware and gadgets that assist with Cyberware creation, maintenance, and installation. Anesthesia optional.

Techie (gadget and gear expert)
    Special Skill: Maker - Expertise in repairing, crafting, and upgrading gear, weapons, and cyberware.
Medtechie (medical tech, nurse, or doctor)
    Special Skill: Medical Tech - Expertise in saving lives and, crafting or healing.

Skills:

Technical Brilliance
Acting
Freerunning Parkour
Kickboxing and Brazilian Jujitsu

Language(s):

Ukrainian [native but degraded]
Russian [advanced]
Italian [proficient]
Japanese [novice]
English [native-equivalent]

Cyberware:

Advanced Cyberleg (Left) HL: -3
    Prehensile Cyberfoot
    Hidden Storage Compartments
    Popup SMG in the kneecap
    Piston-powered extension for greater reach and sudden upward acceleration
    Red Plating

Empathy:
5 (Understands people’s emotions well enough but is deeply traumatized by corporations to the point he barely recognizes anyone associated with one as a person.)

Humanity:
50-3 = 47

Gear & Style:
The Red Hand is always prepared for wet work, whether replacing cyberware consensually or giving someone a need for cyberware unconsensually. Though he is a Ripperdoc and spends most of his time working extensively with technology, he is not unfamiliar with the need to protect oneself. Thus, he has invested all his life heavily into misdirection and underestimation, modifying his cyberleg to provide him with all manner of surprising dexterity and capability. Not one to rely too heavily on cybernetics, however, he also maintains an active lifestyle with kickboxing for offense, free running parkour for mobility, and Brazilian Jujitsu for ground fighting if he gets caught. Having a third hand in a pinch enables more complex maneuvers for almost all activities. However, he tries to dispel any rumors of this by using a “Soviet” Exoglove with its own red paneling to provide the cover story for his eponymous alias. Only his allies, his most trusted customers, and the few enemies who managed to survive him are aware of the “real” Red Hand.

History:

Before his childhood ended, Cassus had dreams. The city was a sprawling jungle, and it was his to explore. For one reason or another, Cassus desperately wanted to fit in with the street kids who had nothing, and with that nothing, they could only entertain themselves legally by running, leaping, and flipping off the concrete and metallic infrastructure around them. He was not trusted, generally, because he stood out as a kid whose clothes were too clean and his cheeks too full. Still, with persistence and adolescent bravado, Cassus managed to ingratiate himself into this little gang of free runners. It was a regular occurrence that as his mother was dragged away for another clandestine research project with bizarre urgency, he would escape out his window and climb his way across buildings to find his band of brats. The day would usually end after his surrogate uncle would send out “the dogs” to pick him up wherever he wandered off to, the youths scattering at the suggestion of the mafia thugs.

That all ended abruptly one day when his dreams and ambitions were pushed too far across a chasm, and he fell ungracefully through the rebar of an unfinished skyscraper. Cassus was lucky to be carried away alive, but he did so without his mangled left leg. His mother nearly died with panic, discovering her only son laid low under her surrogate brother’s supervision. Naturally, he was forever forbidden from leaving the home from then on, and for once, their desires aligned. The fall and the loss of his leg left the adolescent Cassus traumatized and in a state of re-evaluation; seeing the terror in his mother especially convinced him to remain indoors and study more useful matters for his future.

Nonetheless, as the concern over his life was reassured, as an expert cyberneticist, his mother found the time to custom-build his new leg. It was simple and functional at first, but as time passed and she made more time to see him under the pretense of maintaining his leg, it became more personalized and unique to her son. For the first time in years, since the demands of Militech had put a rift between them, mother and son could bond over a shared interest. As she worked on him, he asked questions and learned from her experience and knowledge. He was eventually entrusted with being able to do some of the work himself and practice on some of her less-specialized cybernetics.

Good things don’t last forever, and a child who has learned a lesson once has learned nothing at all. Despite the trauma his teenage rebellion caused, despite the restoration of the bond with his only parent, Militechs’ demands only grew more aggressive, and old habits and desires resurfaced. One day, while confronting his fear and reliving his past joys with a new foot forward, regaining his confidence with the superb handiwork of mother and son, his return home was anything but victorious. His mother was murdered in her home while he was away, with shell casings littering the hallway that Uncle Crol recognized likely came from Militech. With Cassus numb to the world, Crol did what he did best, securing the people close to him away from direct harm. Shipping him out of Brooklyn with mobsters acting as protection detail, Crol was doing what he thought was best: sending the young man away from where he grew up before he did something stupid and made himself known as a loose end to Militech.

Over time, numbness became rage, but Cassus recognized it was impotent rage. The people were at the mercy of the corporations, their lives made as often as they were ended, and despite his family’s affluence, he was not materially any different from those street kids he ran with. He got lucky, and he could live longer, but skilled or not, his life could terminate at the end of a barrel as easily as on a stake of rebar. For years, he ran several jobs with different groups to make ends meet and installed cyberware for various people from place to place. Still, eventually, Cassus needed another fresh start. Opportunity called at Night City…

Brie

Brie

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NAME: Brie
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ALIAS/HANDLE: Some uses B, as if people aren’t lazy enough in this city! Call me short-stack, I’ll punch you in the face…
AGE: 18
ETHNICITY: American
BIRTHPLACE: Night City

Appearance:

Length: 168 cm
Weight: 60 kg
Eyes: Hazel Green
Hair: Light Ash Blonde
Face Claim: Sophie Thatcher

Background:

Family Ranking: Urban Streetkid
Parents: Father's the only family member still alive
Childhood Environment: Spent on the Street, with little to no adult supervision

Personality:
Brie’s personality is embossed by lack of parental presence, and by spending most of her free time on the streets of Night City. She did attend school, but dropped out of high school when she, among other things, didn’t get along with the teachers. Life on the street promised so much more in the ways of excitement and profit, which made the choice even easier. A life free from boring obligations and expectations to become a proper citizen, a slave to the system. She have a mind of her own, strong-willed and doesn’t back down from a fight, not even if her opponent is twice her size. The latter may be considered rash, but she stands up for what she thinks and ain’t afraid to speak out about it. If she thinks someone’s a jerk, that someone’s definitely going to know it.

She values friends. Real friends who she feels that she can trust, especially if they are all birds of a feather. But - for there is a but - she is also pragmatic, and if you don’t share the values and bonds and something comes up that makes her have second thoughts about those bonds, she could potentially break them for her own sake. At least one guy knows that very well, who she left with a broken heart and jail time. Not that it comes easy to her. Not without careful consideration, because while bold and rash sometimes, this girl could outsmart you without you knowing it.

Other traits include a poisonous irony, a contagious smile and a desire for action and adrenaline.

Theme:

Lace

MADELINE “LENA” BAUER

Birthplace Night City
Age 16
Lifepath Fixer (Drug Pusher)
Faction TBD
Home Highrise in The Glen
Multiplex in Charter Hills
Ethnicity German-American
Gender Female
Language(s) English (native)
Spanish (fluent)
Japanese (intermediate)
Empathy 6
Humanity 53
Height 169 cm
Weight 59 Kg
Handiness Right
Eye Color Hazel
Hair Color Light brown hair with a green dye highlight.
Skin Color Fair skin
Face Claim Carlotta von Falkenhayn

APPEARANCE
Lace is a self-assured teenager, and she carries herself with the kind of confidence and presence to make that public. Her face doesn’t often betray her emotions, willing to mask pain as well so that no one else sees. She has light brown hair that she keeps short around her ears, tipped with green dye that marks her individualistic style and matches the green flecks of her hazel eyes. She stands at 5’6½" (169cm) with a slender build that makes her seem taller than she is. She might dress in a uniform for school, or clothes that help her blend in, yet there is little chance that she won’t put her own flair on them. Even when clothes and build are all accounted for, nothing on the surface would betray the extensive cybernetic implants that lurk beneath, only a small port for a neural link on her wrist.

PERSONALITY
Lace is a self-relient and intelligent teenager, one of the first to point out when something isn’t right. Mired in a world of morally-complex values, her sense of justice threads a narrow path between a growing worldliness and a fading idealism. She likes puzzles and challenges, though sometimes finds herself mired too much in the details to see a bigger picture. She can be naive while still being pragmatic, quickly falling back on a resilience finely-honed from struggles in her early life. Lace can social and is comfortable around others, sometimes in a manner that’s a bit too forward, but doesn’t tend toward the large emotional displays typical to her age.

BACKGROUND
Family Ranking: Suburban
Parents:
Felix Bauer (42, Father, alive)
Margot Thompson Bauer (37, Mother, alive)​
Childhood Environment: Spent in a safe Corporate Suburbia

SKILLS

Logic puzzles and problem-solving
Martial Arts (particularly Tae-Kwon-Do)
Netpage navigation, minimal netrunning skills
An eye for details
Cyberware Ability: Enhanced strength
Cyberware Ability: Immune to most toxins

CYBERWARE

Replitech "TuffBone" - Alpha Level
Toxin Binders
Advanced Biomonitor
Neuroport

GEAR & STYLE

Compact pistol concealed on her person or in a school bag
School datapad with a Westbrook Prep sticker on the back
An older-model cyberdeck
Her customary outfit in Westbrook would be a school uniform, outside of which she would often don more casual attire with a preppy flair. Her outfits tend to have green somewhere in them, sometimes added as a modification.

BIOGRAPHY
Lena was always an active child, more happy to call the outdoors and large spaces her home. Unlike some other children, she suffered what seemed to be more than her fair share of broken bones as a result. For years, her parents thought it was due to happenstance, then simply a lack of coordination. From an early age Lena participated in dance classes and gymnastics, and though her coordination certainly improved the rash of broken bones only slightly lessened.

It wasn’t until, appearing at her dad’s corporate party with a cast on, Lena suffered a break in the presence of the company physician that her health was examined more closely. Rather than being coordination or bad luck, the source of Lena’s troubles was more insidious. She suffered from a congenital disease that resulted in poor bone density and improper development of the bone structure, the culprit to all of Lena’s repeated accidents. Lena’s extracurriculars were adjusted, swapping gymnastics for swimming and avoiding activities that often included falls or undue stresses on her body. She started to be monitored regularly by a medical specialist and allowed to go about her childhood otherwise as normal as possible.

Lena grew to despise the restrictions, finding herself the object of teasing in school when activities became too physical for the comfort level of her teachers or parents. It did afford Lena more time to connect with her dad, her mom was always on the move and friction grew between them at the limitations of Lena’s activity hampering her own. Her dad, a high-level executive at Dynalar, would go to lengths to entertain Lena even while working. He helped Lena keep her mind active even when her body needed rest and care, challenging her to solve puzzles and interactive story games that fostered her cleverness and skill at problem solving.

By the time she was eight, Lena was barely allowed to do more than walk and sit at school. Her muscle mass was starting to suffer from the disuse and Lena had begun to experience more frequent pain from her condition. When her arm dislocated during a swimming lesson, almost causing her to drown, Lena’s parents took a drastic step to help save her childhood. Drawing on their lavish means, specialists and a renowned surgeon were recruited to embark on an ambitious plan, to use cyberware to replace Lena’s skeletal structure.

A tricky proposition for a child, those implants relied on nanotechnology that was designed for an adult’s physiology and immune system. Furthermore, Lena’s age meant that the implants would need to be activated again repeatedly in the future, building more bone to avoid stunting the rest of her body’s natural growth. Her surgeons also planned for a few additional implants to help stabilize her body’s reaction to the implants better than medication could handle.

It took more than a year for the cyberware to be ready, and by then Lena was more than ready for it. The initial installation was painful, but then came the weeks of agony as her body’s bones were eaten away and replaced by bacterial nanites. If only Lena could be done with it then, but what followed was months of physical therapy to help her regain lost muscle mass and coordination. She rejoined school activities, convincing her parents to add martial arts to her extracurriculars with the advice of her therapist.

For a long time after that, Lena could go back to being a normal child, albeit one imbued with unbreakable bones and more strength than she’d ever had. Martial arts helped her learn to control her newfound power, though Lena also learned to enjoy demonstrating it to classmates when she could. Lena grew happier and more popular than that ridiculed child she had been, adopting the nickname her peers bestowed upon her as the spirit of her renewed sense of self, named for the type of cyberware that supported her every move: Lace.

Life settled into a more normal rhythm for Lena, her struggles and triumphs now focused on school and extracurriculars like anyone else her age. At Westbrook Prep Academy, she excelled in subjects that required sharp problem-solving abilities, Dance, basketball, and track all had their years until she found her place on the cheer team. There, Lace became the literal backbone of the squad, anchoring the team’s most daring stunts. Life should have treated her well for the rest of childhood, she had earned it by then.

When she was 12, her dad began to have difficulties at work. Projects that had once seemed effortless for him now faltered under his leadership, and his once-stellar track record suffered. At first he put it down to being in a slump, before troubling signs began to emerge at home as well. Forgetting details in family conversations, tremors in his hands, and odd coloration appearing on the skin around his implants. Even Lena noticed the changes in her dad, once the steadfast source of support in her life, now in need of it himself.

The truth was far worse than any of them could have imagined. The symptoms that Felix Bauer had been experiencing for over a year were indicative of a form of a rare implant failure that was causing the biomaterial degredation. His oldest implants, installed when he was younger and not always able to afford the best equipment or after-car, were starting to break down and leak heavy metals into his bloodstream. The solution was grim: removal of the offending implants, including his cybernetic eye. With any luck, their absence would slow the damage and, with time and therapy, clear up his neurological issues.

Change came to the Bauers, though not change that any of them welcomed. Felix encountered a series of setbacks, his replacement eye also failed and successive replacements were thwarted by the one source the family had always looked to for salvation. The medical insurance provided through his work, instead of offering support and solutions, now rejected his claims and put a stop to meaningful efforts toward recovery. Their justifications cut deep, pointing to the extensive care and costs already expended on Lena’s cybernetics, framing her survival as debt the family could never repay. Once a calm-headed man, Felix fought back, persisting through his difficulties with memory and an increasingly-volatile mood. Eventually, he as forced to accept a glass eye, bearing his defeat as mark of personal shame, lashing out instead to the cherished members of his home and work.

Lace saw her family splinter right before her eyes when she was fifteen. Her dad, once so warm and composed, became a tense, unpredictable shadow of himself. His growing dependence on painkillers and mood stabilizers, both prescribed and illicit, only deepened his struggles. It was too much to bear for his wife, who separated from him and took Lace to live with what lodgings she could find in Heywood. While Felix stayed behind to salvage his career, at work he suffered almost as much. Though his colleagues pitied him, the company could neither afford his mistakes. He was demoted in all but name, relegated to mundane assignments and isolated from projects that would bring scrutiny and repercussions to its corporate reputation. When she visited her dad, Lace was often forced to fend for herself while he spent the hours in the haze of drugs.

It’s never easy for a teenager to deal with a failing family while trying to succeed at school. Lace fell in her school rankings for a while, becoming more short with her peers and instructors. She knew things were looking grim, her dad moved from their cushy house in North Oaks to a condo in Charter Hills, a definite downgrade, but it wasn’t until she was given the news at school that reality really set in for Lace, her parents could no longer afford tuition at her pricey prep school.

Westbrook Prep Academy offered enough in tuition grants to let her finish out the rest of her year there, afterwards she would have to enroll in a public school. Since there were none in Westbrook, her only choice was in Heywood where her mom lived, a prospect that crushed the dreams of the girl who had always wanted to get out of Night City, to rise above its grit and chaos. Now it felt like her future was slipping away.

Desperation forced Lace to confront the harsh realities of her life, to choose who she wanted to become Night City. Fated to stay, it meant facing inevitable changes and daunting challenges. But if anyone could rise to meet them it would be Lena Bauer, aka Lace.

Daiya

Daiya Truman

Alias/Handle Pink Widow
Pink Panther
Daiya Holloway
Birthplace Detroit, NUSA
Age 19
Lifepath Solo (Streetkid)
Faction Darkwire
Home Watson
Ethnicity American
Gender Female
Language(s) English (native)
Russian (intermediate)
Japanese (passing)
Empathy 5
Humanity 37
Height 163 cm
Weight 49 Kg
Handiness Left
Eye Color Blue
Hair Color Blonde hair
with pink highlights.
Skin Color Fair skin, light freckles
on her nose.
Face Claim Dakota Fanning

Daiya is confident, restless and driven; not by power, but by the need to defy expectations. A transplant to Night City, Daiya adopted its style and mercurial nature as easily as it adopted her. She grew up in the last chapter of Watson’s glory, spending her youth dancing at a studio that later fell under Tyger Claw control. Her adolescent rebellious streak led her into the arms of a welcoming crew, the Red Ravens. They saw the potential in her raw charm and adaptability, shaping her into an asset for their own ambitions. With their help, Daiya embedded herself into the life of Alistair Holloway, a wealthy Corpo, and rumor is that she became his downfall as well.

The power she gained in marriage was not truly her own, however, for all power in Night City is as fleeting as the lives it wastes. Holloway’s sudden dealth left her in legal battles and whispered suspicions, with the courts of Night City favoring their own self-preservation. Stripped of a fortune with which she had only briefly been acquainted, Daiya was cast back into the city’s underbelly. She returned to Watson, not as a fallen widow, but as the Pink Widow, a scornful name that Daiya instead adopted as a mark of pride.

Always bold, she’s refused to fade, building something new to replace what the city took. It’s more than a crew, it’s an idea, a movement: Darkwire. Operating from the shadows, she gathers the forgotten and underestimated, forging their shared hungers into something undeniable. Daiya is not the only loud voice in the masses of Night City, nor is Darkwire the only one to make rumbles, but there is one ambition they both share: Night City will not soon forget them.

APPEARANCE (Go Up)
Daiya is a young woman of average height, with a slender, dancer’s build which adds a natural grace to her movements. She carries herself with purpose, her posture straight but never rigid, radiating confidence from bright azure eyes. Her blonde hair, streaked with vivid pink highlights, falls to her shoulder blades when it isn’t tied up to keep her appearance tidy. Freckles dot the fair skin of her nose and cheeks, her face is characteristically expressive revealing the emotions that often simmer close beneath the surface.

Her wardrobe mixes function and flair, packing much of her needs into one neat package. She might typically don dropped jackets with reinforced lining, high-waisted tactical pants, and fitted tops that allow ease of movement without sacrificing a style that includes metallic accents and colorful threads woven throughout her outfits. She is light on her feet even in boots and heels, more willing to announce herself by color or speech when she wants to be known.

Personality (Go Up)
Someone might hear Daiya before they see her and come to the same conclusion either way. She is loud, unashamed, and commands attention with a confidence that borders on reckless. Yet for all her bluster and bravado, Daiya has an undeniable charm that lets others find her easy to talk to —even when they might know better. Her cleverness is something she prizes about herself, spinning stories that highlight herself while glossing over the impulsiveness that got her into trouble in the first place. Often over drinks that quiet the headaches that plague her waking hours.

Daiya’s moral compass was groomed through struggle and hardships, manuevering her into the modus operandi of Night City: survival. When faced with a choice between her life and someone else’s, she will always choose her own. There are few lines she won’t cross to ensure that, save for cold-blooded murder, and she is no stranger to deception, manipulation and the occasional broken heart left in her wake. She seems unfazed by any whispers that follow her, embracing them instead as a game, along with anyone who might want to play.

Loyalty and honesty are prized above all else. Friends, true friends, are worth more than fleeting pleasures or easy profits. She shares the same in return with those she trusts the most, and they will find her fiercely protective of them. For anyone else, her word and willingness are flexible things, commodities she is willing to honor until they threaten her goals. She will lie, deceive, and seduce to survive, and do so without regret. Betrayal, however, is treated with disgust and contempt, an offense she cannot abide it at any length.

As serious as she may seem from a distance or while on a job, up close Daiya is an effervescent soul who loves bright colors and offers flashes of an innocence she should have lost long ago. Night City will eagerly corrupt any soul, and Daiya learned long ago how dangerous it is to let anyone see the full truth about her.

SKILLS (Go Up)

Deadeye
Parkour
Dancer
Roughly Artistic
Pink Panther

CYBERWARE (Go Up)

Neuroport
Kiroshi Optics (Basic)
Flash Cortext*
Smartlink (Advanced)

GEAR & STYLE (Go Up)

Yukimura Smart Pistol colored pink with
    Grapple Gun Underbarrel attachment
Smart Glasses equipped with
    Targeting Scope
    VIC Jammer
Recon Grenade
Multi-tool guantlet: fingerless with compartments to slip in lockpicks, wire cutters, and small handheld tools

BIOGRAPHY (Go Up)
Family Ranking: Suburban
Parents: Both parents are living
Childhood Environment: In a decaying, once upscale neighborhood

Family:

Father: Zane Truman (b. 2025)
Mother: Marissa Truman (b. 2028)
Brother: Jason Truman (b. 2052)
Brother: Raphael "Rafe" Truman (b. 2055)

Daiya Truman began life as a child of the Midwest, growing up in a subdivision of Detroit. Despite having all of life’s necessities, her parents Marissa and Zane grew wary of their ever-present proximity to Detroit’s combat zone and the growing boldness of scavengers who took advantage of the city’s walled —and often disconnected— islands of prosperity. That was no concern to the youngest of three children of the Truman’s, who never seemed to sit still for very long to realize anything was uncertain in her family’s future.

Her parents were hard workers, and over the course of Daiya’s early childhood they recognized what it would take to give their children a proper future. Leveraging connections and risking everything, they each managed to secure jobs in Night City, settling in the developing district of Watson where rising megabuildings challenged the very sky for its limits. At the tender age of 5, Daiya became one of the many new residents to call the Watson district home, where her family took advantage of the increasing affordability in housing and amenities of the prosperous district to provide anything imaginable for their children.

In the middle-class lifestyle of Watson, there was always plenty of comfort to go around. Still, it seemed to Daiya that she must make it her life’s work to beautify her surroundings, starting early with her own bedroom. She was a demanding child of tidiness, wanting cubbies and drawers for her things even when they were not always used. Daiya might roam long and wide in the house, leaving playthings abandoned where they lay. Friction often bloomed with her siblings, Jason and Rafe, who were seven and ten years older than Daiya, and far past able to cope with the gradeschool mentality of serious play. Even her parents breathed a sigh of relief when Daiya began attending school full time and no longer had to be the sole source of order or attention in her life.

Art and dance became the focus of young Daiya’s life outside of school, and while she could hone her art craft in the margins of assignments —and the all-too-infrequent, for her taste, classroom hours devoted to it— it was difficult for an urban child to find a safe place for movement. Her parents enrolled Daiya in several dance studios before finding one that fit with her personality and desires. Vision Studio 51 in Little China was run by Madame Yelena Skobsvena, a small and sharp-tongued woman who handed out praise like candy: bittersweet. Nevertheless, Daiya’s talent caught the mercurial Madame Yelena’s eyes and by the age of ten she was considered a rising star at Vision Studio 51.

Daiya poured herself into dance, barely skating by in her academics. While school was interesting and she was constantly praised for her intelligence and creativity, it didn’t motivate her to sit still for coursework or absorb it by someone else’s memories shown in educational braindances. When Jason graduated school, and then college, and Rafe went into an apprenticeship after high school, her older siblings became too busy to linger much at home. With each successive change, Daiya became more of the focus at home, and by the time she reached her teenage years it felt as if she had been raised as an only child.

Her schoolwork became a point of contention between Daiya and her parents, while at dance she was lauded with praise from the normally-reticent Madame Yelena. Perhaps Madame Yelena would have become a surrogate parent to Daiya if she did not have two at home, instead her time at practice and during performances were a bright escape from the persistent commentary on her academics on the homefront. Daiya had long realized by now that she didn’t need to be good at school to be good at something, and even Madame Yelena’s bouts of withering criticism could be suffered for the way she glowed while talking up Daiya to other students. She was, after all, the winner of Night City’s Little Miss Rockettes competition at 11 and 12.

Daiya excelled at dance to the point where she began to break into routines that Madame Yelena insisted would her years to master. No matter how many times she fell or stumbled, or came under the receiving end of the Madame’s famous tongue lashings, Daiya refused to give up on her ambitions. Once, she begged Madame Yelena for an easier way, and perhaps in a moment of weakness, the Madame mentioned how the great dancers of her day did all their practice without shortcuts or implants. That sparked the beginning of Daiya’s new ambition, which she was sure would satisfy Madame Yelena’s dreams, the expectations of her parents, and of course, herself.

Convincing her parents was the hardest part of it all. Even Madame Yelena interceded once on her behalf, and she spoke of Daiya in the manner she reserved for outside of her earshot. Times following the Unification War were growing more difficult, however, both of her parents have had their jobs moved outside of Watson to the burgeoning zones of Japantown and City Center. Watson itself was showing signs of decay, with creeping costs and risks that made spending thousands of eddies, even on a life-changing operation, an ever-increasingly bitter pill to swallow. Her parents said no.

Daiya took it hardest. Seeing her parents provide everything for her brothers and now to deny her the one thing she knew would open the world up to her…it felt like that world had ended for her at 13. She was irascible at home, and even Madame Yelena noticed her lack of efforts at the studio. When the Madame responded with more structure, Daiya went her own way instead. She stopped attending her dance practices and stopped going home until very late, spending hours wandering Watson and immersing herself in the world she felt was being so cruelly denied to her.

It was her artistic side that did her in, brought home by a friendly NCPD cop who took pity on a delinquent girl with no priors, where Daiya had to confess she had been picked up for shoplifting beauty care products. The shop had noticed the someone picking away at the bright colors one by one, catching her in the act on that occasion. After a long, tearful discussion with her parents, and a meeting with Madame Yelena, Daiya was encouraged and allowed to return to her dance studies with a promise of openness from her parents. In the end, that day was the catalyst for Daiya to finally receive the life-affirming Flash Cortex implant.

The operation was more than she had ever undergone, yet Daiya faced it with only her most private fears voiced to the Madame, who reassured her with promises that she would dance better than the Russian greats. For a few weeks after the surgery, she pushed herself to find only a struggle awaiting, frustrated at the slow results from the miracle device. Cobbled together from old Soviet plans, the Flash Cortex promised more than the sum of its parts, and a wiser moment might have seen her pass on it altogether. But after a month, Daiya found routines coming together more quickly for her, and even complicated schoolwork began to lighten in rigor. The implant worked at last, and Daiya was flying high on life again.

Just as she was soaring, the reality of Night City came crashing down around her. At 14, Daiya had begun to feel unstoppable, so the change at Vision Studio 51 seemed to come on suddenly, though Madame Yelena had been in rare form for weeks already. Daiya would arrive to locked doors at the studio, a new rule by the Madame who said she needed to keep her students safe between classes. One evening during her private lessons with the Madame, they were interrupted by burly figures from the Tyger Claws gang. Loud and demanding, they argued before Madame Yelena Skobsvena made a soft, gentle request of Daiya to gather the lingering students at the studio and get them out. The abrupt change in demeanor in the face of the brutal gangsters kept her fearfully quiet while she obeyed, helping the rest of her dancemates grab their things to leave. When Daiya returned the next day, broken windows of the studio were boarded up while Tyger Claws moved equipment into what would become the Deravaja Dojo. Rarely shy, Daiya asked but no one had answers for her, only firm warnings to move on. The Madame was gone and Vision Studio 51 was no more.

Life without dance was dull and monotonous for the lover of all things bright and colorful. Home life felt more and more oppressive to Daiya, who rankled against the suggestions from her parents to find another dance studio. They didn’t understand that it wouldn’t be the same, could never be the same for her. So Daiya stopped trying to make them see. Instead, she filled her free time on afternoons and weekends roaming around Watson, lingering in the marketplaces, slipping into clubs she was too young for, crossing paths with others who also had no better place to be. She didn’t always seek out mischief, it often found her, dressed in red and black like the city’s shadows.

They called themselves the Red Ravens, most of them older and more practiced at blending into the city’s chaos. They welcomed her with easy smiles, and words that felt like an irresistible dare. Brimming with a confidence that made them seem like they belonged to the city itself, like they were its chaos, and stimulated Daiya in ways that not even Madame Yelena had managed. Before she knew what was happening, Daiya found herself one of them, getting swept up into a world where the unsavory felt nothing short of satisfying.

Daiya learned far more with the Red Ravens than she ever had out of school, and soon enough it felt as if she was living another life entirely. She learned to shoot a gun, to freerun her way between buildings, to drink and swear like breathing, new talents she picked up as if she had been doing it all her life. Daiya kept it all from her parents, who grew worried at how secretive she was becoming, curious about how their teenager was spending her time. They learned enough from her growing sentiments against the city’s capitalist forces, the Red Ravens helped her see that even the actions of the Tyger Claws were driven by the corps and their persistent demand for more power and money. To operate in a city consumed by money, one had to have power and money. All except the Red Ravens, who thought themselves above it, using what power and money they acquired to wreak havoc on the means for others to acquire it.

Her parents learned more of their daughter’s activities when she was picked up by the cops for trespassing, or for tagging the side of a building with an anti-corpo slogan, or for being in the wrong place with a weapon when the Red Ravens were conducting illicit activities nearby. They were angry and confused that their once-ambitious child, a rising star in the world of dance and an achieving pupil —at last, with the help of her implant— would denigrate herself to running with thugs and lowlifes as chosen chooms. Daiya fought with them, arguing against their discipline and mustering enough good behavior only to be allowed out again, not to the Red Ravens themselves but lying and stretching the limits when necessary to get back to them anyway.

Daiya got better at avoiding capture, earning the moniker Pink Panther among the Red Ravens crew, whom she thought of fondly as family by now. Their actions were bold and often illegal, but she got such a high from helping them pull off a job that they began to feel more like a game to her. Some days, she skipped school entirely for an important job, making it up by cheating with her implant or paying a classmate to do the work for her. Some days, she just didn’t care, leading to more arguments and grounding from parents whose authority was slipping away faster than Daiya’s budding reputation on the streets. She yet wasn’t a household name, but by now the teenager had realized that she wanted to be.

Within the Red Ravens, however, Daiya was earning more than a name for herself. She earned their trust and had become an indispensable part of the crew. Whether it was stealing cargo off a moving train or rescuing a captured netrunner from a rival crew, Daiya’s age didn’t prove to be the impediment her parents or school would have her believe instead. They were, she had come to understand, just more victims of the corpo brainwashing, instilling the pigeonholed life that they themselves were set on fulfilling. If she felt sorry for them, it only made Daiya more passionate when a job to strike at a corpo directly came up.

She was 17 when the opportunity of a lifetime arose. The Red Ravens set themselves upon a job more ambitious than any attempted before and it was Daiya they wanted at the center of it all. The job put her in the spotlight and at the ultimate risk, one that would rely on her skills of dance, deception, and ask a sacrifice of her. Hearing the details was genuinely chilling, she hadn’t danced for a performance in years and to follow through with the rest would take guile, cunning and a patience even she wasn’t sure she had. Her crew was honest, the idea might go badly, especially for her, but the payoff would be huge. Literal billions were at stake, and for a girl who had learned not to take much interest in money, even she was salivating at the magnitude of the windfall.

After not much consideration, Daiya agreed. She would pose as a dancer, not much of a mean feat considering her past and her implant. The routine was more complex than any she had ever attempted, and the crew was lucky enough to have acquired a braindance recorded by a dancer who had done it once before, badly. Daiya would have to overcome the failure and give the performance of her lifetime, and only then would the job begin. Her dance would catch the eye of Alistair Holloway, whose love of dance and theatre had never waned even into his greying years. His patronage of the arts was only part of his reputation, his widower loneliness was widely known in Corpo circles as well. It was said that he refused every offer of viable marriage but was a religious attendee of performance halls, waiting for just the right woman to catch his eye from the stage.

That was to be Daiya. When her performance nearly ended in a heap on the stage, rising to a collective sigh of relief in the crowd, she thought she could hear Holloway’s applause louder than all the rest. The Red Ravens had made arrangements for her to meet with him after the show, along with other arrangements. Daiya was no seductress, her schoolyard crushes and few, fleeting relationships had all ended shortly, sometimes in tears. That was something else the Red Ravens had helped to tutor her in, but there was no script that could convince Alistair Holloway of her worthiness. There was, however, just the right adjustment of Holloway’s neuralware, with ICE that had taken weeks for a team of netrunners to crack, that made him far more susceptible to Daiya’s charms that evening. He was dazzled by her, asking to see her again and again, and on their third encounter Holloway proposed marriage.

Marriage was part of the plan, the hardest part to pull off. The Red Ravens were clear, and had done their best to make Holloway amenable to the idea, but the bulk of the work rested on Daiya’s slender shoulders. It was up to her to get Holloway to rush into marriage, forgetting the most crucial part of all for him: protecting his fortune. When Daiya brought him to meet her parents, breaking the news to them for the first time, they had a screaming match in the middle of the upscale restaurant. Daiya was crushed, and a sturdy Holloway cradled her as she cried that she had failed. Worse yet, not even the Red Ravens would answer much when she reached out later. Cooler heads and words with her parents prevailed. Daiya agreed not to see Holloway any longer, who took her rejection with gentlemanly esteem, acknowledging for the first time that Daiya was probably too young for marriage after all.

Weeks went by, and to all around her, Daiya appeared to be returning to her old self. She chanced by her old dance studio, now a seemingly-innocent dojo only associated with the Tyger Claws by whispers. Daiya braved the inside, finding a chilly reception to her polite interest. When she mentioned having once been a student years ago, before it was a dojo, the receptionist seemed confused but allowed her to peek into one of the practice rooms. They were like she remembered, with more mats and props that Daiya ignored as she began to dance. The music was in her head and the routine was made up as she went. She ignored requests to stop by the dojo’s staff, and again when several Tyger Claws appeared to make the threat real. When her limbs struck one of the approaching gangsters as she danced, things got physical. Daiya didn’t hold back either.

She arrived at Holloway’s estate bloodied and sorely beaten, sobbing into the microphone at the gate to his estate. When she was told to leave, Daiya broke down right there, unable to move. Spending the night huddled against his gates, it was Holloway himself who opened it for her in the morning. Upon seeing the state of her, he called for his personal physician to bandage her wounds and help mend the several fractures the Tyger Claws had given her. She cried and confessed to Holloway for hours, until he knew every detail of her life until the studio closed, some vague stories to fill the time between then and now, and, between the lies, enough about the Red Ravens to ruin what was left of the job. It didn’t seem to matter anymore, Holloway was the last person to whom Daiya believed she could share anything and hear a kind word without judgement. He delivered all that and more than she was ever expecting.

They were married that afternoon, at a private ceremony in a little pagoda outside the city. Of the few who attended, Holloway would hear nothing but praise and admiration for him and his new bride. Daiya had succeeded with the Red Ravens plan at last, marrying a Corpo in his most vulnerable state, whether that had been her intention or not. Even she didn’t know, and when the Red Ravens re-established contact, Daiya turned them away. Instead, she reached out to her parents, trying to mend bridges and make up for years of heartbreak on her part. With access to money and the power to change lives, Daiya finally understood why so many in the city sought it out.

Daiya tried to make the lives around her better with her newfound access, reaching out to her parents and trying to track down Madame Yelena. Her parents did accept a move out of Watson and into a comfortable place in The Glen, away from the gangs and hardships plaguing the now-wayward district. The Madame was nowhere to be found, however, suggesting a permanency to her demise that Daiya took as a weight on her own shoulders. Even her newlywed husband discouraged her from taking out the revenge she wished upon the Tyger Claws, and when Daiya pushed forward anyway, she discovered just how gilded her cage was as a corpo wife.

Life as Holloway’s wife was not uncomfortable for Daiya, either, and she settled in with an ease that surprised even her. Part of that may have been the implant’s doing, or perhaps it was as the Red Ravens never wanted to believe: that power and money ran Night City because it worked. The Holloway name and his wealth shielded her from many of the city’s cruelties, squaring her record with the NCPD and allowing her to complete an education on her own terms in her abundant free time. Alistair was as devoted as she could have ever expected, far beyond the level her peers could muster. She grew bold and confident in their relationship, and even she would seem to be taken by surprise when it ended.

Holloway’s death was sudden, and news! There were no shortage of accusations, suspecting the wife was something of a pastime for Night City’s elite when one of their own passed, even of natural causes. And it certainly seemed to be that way, the city’s coroner and the private ones that Daiya and a third-party investigator —who showed up briskly but unannounced day-of— all agreed there was nothing to suspect foul play. Nothing to pin suspicion upon the grieving 18-year-old, wrapped in black lace and legal battles, whose fleeting year of marriage had ended without any of the aplomb she herself would have prized.

The official reports were signed and sealed, though whispers spread in circles Corpo and 'Runner, murmurs of a heart too burdened or a mind too addled to see the end coming. In some stories it was a knife, in another, poison. More salacious tales were told, some of which Daiya found herself enjoying and wishing she had been their teller. One group was suspiciously quiet, the Red Ravens never reached out to her, nor did Daiya try. Yet she couldn’t shake the feeling that, somewhere in the city, they were toasting to a job well done.

In the courtroom, her parents sat behind her and paid homage to their daughter’s honor, but they would never linger long enough for her to really reach them. The few friends of Holloway’s, and hers, also faded into city’s neon fabric, leaving Daiya to fend for herself as before. Without a prenup, however, the courts were left hanging. Daiya was Holloway’s lawful wife, of that there was no doubt. Whether his fortune should pass to her was a question that Night City’s elites seemed deeply divided on.

Even if her marriage was legal, even if the character witnesses and falsified documents her lawyers had drawn up —clearing her name of the many misdeeds and connections to the Red Ravens, by virtue of the naivete of youth or by disassociation or by other means— all stood up to scrutiny, to allow her inheritance to stand would be to invite more chaos to descend upon the unsuspecting in Night City’s wealthy circles. And so the courts found largely against her, ruling that Daiya was entitled to a mere pittance out of Holloway’s entire fortune, which would disburse among his company’s shareholders and subsidiaries instead. Without a win, or being able to claim the stock in his name, Daiya’s windfall vanished before her eyes, leaving her among Night City’s masses once more, and angry about it all over again. But survival wasn’t just about holding power, it was about knowing where to pull the right strings, and Daiya had learned too well to be counted out just yet.

Daiya returned to Watson where she grew up, unbothered by any whispers that followed her. The Pink Widow, as she was known, became something of a badge of honor for the returning hometown castaway. Daiya quickly set out to do what she was used to, defy expectations and make a name for herself. A new crew took shape under her aims, and a new name whispered in the corners and alleyways began to supplant her own as the latest around Watson. Darkwire, it was called, seemed almost as elusive as Daiya was bold, reaching out to new contacts from the shadows and establishing their reputation one job at a time. Bit by bit, Darkwire would build to be a force to reckon with Night City itself, no matter how long it took to get there.

Patience was not a virtue of Daiya’s, but Darkwire didn’t need to wait. It only needed to grow.

CHARACTER RELATIONS (Go Up)

TBD

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ROLE-PLAYS (Go Up)
TBA